Scylla Framework
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    • Scylla.Input
      • AutoResolveChange
      • AutoResolveResult
      • BindingConflict
      • BindingStorageSettings
      • BindingStorageType
      • BridgeSettings
      • BufferedInput
      • ConfigActionEntry
      • ConfigBindingEntry
      • ConfigConflict
      • ConfigSchemeGroup
      • ContextValidationMessage
      • ContextValidationSeverity
      • ControlScheme
      • ControlSchemeChangedEvent
      • ControlSchemeManager
      • ControlSchemeType
      • GamepadButton
      • GamepadType
      • IBindingStorage
      • IControlSchemeManager
      • IInputActionManager
      • IInputBindingManager
      • IInputBridgeManager
      • IInputBufferManager
      • IInputContextManager
      • IInputHintsManager
      • IInputListener
      • IScyllaInputBridge
      • InputActionCanceledEvent
      • InputActionManager
      • InputActionPerformedEvent
      • InputActionStartedEvent
      • InputBindingManager
      • InputBindingsLoadedEvent
      • InputBindingsSavedEvent
      • InputBridgeManager
      • InputBridgeQueryMode
      • InputBufferConsumedEvent
      • InputBufferManager
      • InputBufferedEvent
      • InputConflictResolution
      • InputContext
      • InputContextChangedEvent
      • InputContextDefinition
      • InputContextManager
      • InputContextPoppedEvent
      • InputContextPushedEvent
      • InputDeviceChangedEvent
      • InputDeviceConnectedEvent
      • InputDeviceDisconnectedEvent
      • InputDeviceType
      • InputDeviceUtil
      • InputDisabledEvent
      • InputEnabledEvent
      • InputEventType
      • InputHint
      • InputHintChangedEvent
      • InputHintsManager
      • InputIconSet
      • InputIconSet.IconMapping
      • InputIconSetChangedEvent
      • InputLoggingSettings
      • InputRebindCancelledEvent
      • InputRebindCompletedEvent
      • InputRebindManager
      • InputRebindOperation
      • InputRebindStartedEvent
      • InputRebindUtils
      • JSONFileBindingStorage
      • ManagedRebindCancelledEvent
      • ManagedRebindCompletedEvent
      • ManagedRebindDataRefreshedEvent
      • ManagedRebindStartedEvent
      • PlayerPrefsBindingStorage
      • RebindMode
      • RebindSettings
      • ScyllaInput
      • ScyllaInput.Meta
      • ScyllaInputAction
      • ScyllaInputActionMap
      • ScyllaInputBinding
      • ScyllaInputConfiguration
      • ScyllaInputContextConfiguration
      • ScyllaKey
      • ScyllaKeyConverter
      • ScyllaModifier
      • UnityInputSystemBridge
    • Scylla.Input.Editor
      • ControlSchemeDrawer
      • DeviceStatusWidget
      • IconMappingDrawer
      • InputIconSetEditor
      • ScyllaInputConfigurationEditor
      • ScyllaInputContextConfigurationEditor
      • ScyllaInputDependencyProvider
      • ScyllaInputEditor
      • ScyllaInputMenuItems
      • ScyllaInputWizard

    Enum ContextValidationSeverity

    Classifies the severity of a diagnostic message produced by Validate(int). Maps to Scylla.Core.Config.ValidationSeverity when converted for use with the Scylla configuration validation system via Validate().

    Namespace: Scylla.Input
    Assembly: ScyllaInput.dll
    Syntax
    public enum ContextValidationSeverity

    Fields

    Name Description
    Error

    A critical problem that will prevent the context from functioning correctly. For example: an empty ContextID, or a duplicate action map name within the same list.

    Info

    An informational note that does not indicate a problem and will not prevent the context from being used. For example: the definition list is empty.

    Warning

    A potential problem that the context system can work around, but that may indicate a misconfiguration. For example: a redundant flag combination.

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