Scylla Framework
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    • Scylla.Input
      • AutoResolveChange
      • AutoResolveResult
      • BindingConflict
      • BindingStorageSettings
      • BindingStorageType
      • BridgeSettings
      • BufferedInput
      • ConfigActionEntry
      • ConfigBindingEntry
      • ConfigConflict
      • ConfigSchemeGroup
      • ContextValidationMessage
      • ContextValidationSeverity
      • ControlScheme
      • ControlSchemeChangedEvent
      • ControlSchemeManager
      • ControlSchemeType
      • GamepadButton
      • GamepadType
      • IBindingStorage
      • IControlSchemeManager
      • IInputActionManager
      • IInputBindingManager
      • IInputBridgeManager
      • IInputBufferManager
      • IInputContextManager
      • IInputHintsManager
      • IInputListener
      • IScyllaInputBridge
      • InputActionCanceledEvent
      • InputActionManager
      • InputActionPerformedEvent
      • InputActionStartedEvent
      • InputBindingManager
      • InputBindingsLoadedEvent
      • InputBindingsSavedEvent
      • InputBridgeManager
      • InputBridgeQueryMode
      • InputBufferConsumedEvent
      • InputBufferManager
      • InputBufferedEvent
      • InputConflictResolution
      • InputContext
      • InputContextChangedEvent
      • InputContextDefinition
      • InputContextManager
      • InputContextPoppedEvent
      • InputContextPushedEvent
      • InputDeviceChangedEvent
      • InputDeviceConnectedEvent
      • InputDeviceDisconnectedEvent
      • InputDeviceType
      • InputDeviceUtil
      • InputDisabledEvent
      • InputEnabledEvent
      • InputEventType
      • InputHint
      • InputHintChangedEvent
      • InputHintsManager
      • InputIconSet
      • InputIconSet.IconMapping
      • InputIconSetChangedEvent
      • InputLoggingSettings
      • InputRebindCancelledEvent
      • InputRebindCompletedEvent
      • InputRebindManager
      • InputRebindOperation
      • InputRebindStartedEvent
      • InputRebindUtils
      • JSONFileBindingStorage
      • ManagedRebindCancelledEvent
      • ManagedRebindCompletedEvent
      • ManagedRebindDataRefreshedEvent
      • ManagedRebindStartedEvent
      • PlayerPrefsBindingStorage
      • RebindMode
      • RebindSettings
      • ScyllaInput
      • ScyllaInput.Meta
      • ScyllaInputAction
      • ScyllaInputActionMap
      • ScyllaInputBinding
      • ScyllaInputConfiguration
      • ScyllaInputContextConfiguration
      • ScyllaKey
      • ScyllaKeyConverter
      • ScyllaModifier
      • UnityInputSystemBridge
    • Scylla.Input.Editor
      • ControlSchemeDrawer
      • DeviceStatusWidget
      • IconMappingDrawer
      • InputIconSetEditor
      • ScyllaInputConfigurationEditor
      • ScyllaInputContextConfigurationEditor
      • ScyllaInputDependencyProvider
      • ScyllaInputEditor
      • ScyllaInputMenuItems
      • ScyllaInputWizard

    Namespace Scylla.Input.Editor

    Classes

    ControlSchemeDrawer

    Provides static editor utility methods for rendering ControlScheme data inside Unity custom inspectors and editor windows.

    DeviceStatusWidget

    Provides static editor utility methods for rendering InputDevice information with color-coded type badges, used consistently across Scylla Input editor tools.

    IconMappingDrawer

    Provides static editor utility methods for rendering individual IconMapping entries inside a ReorderableList, as used by InputIconSetEditor.

    InputIconSetEditor

    Custom Unity editor for InputIconSet ScriptableObjects built with UI Toolkit.

    ScyllaInputConfigurationEditor

    Custom Unity inspector for ScyllaInputConfiguration assets built with UI Toolkit.

    ScyllaInputContextConfigurationEditor

    Custom Unity inspector for ScyllaInputContextConfiguration assets built entirely with UI Toolkit.

    ScyllaInputDependencyProvider

    Declares the external dependencies required by the Scylla Input module so that the Scylla dependency checker can report missing or outdated packages in the Unity Editor.

    ScyllaInputEditor

    Custom inspector for the ScyllaInput module built with UI Toolkit. Extends Scylla.Core.Editor.ScyllaModuleEditor with Input-specific runtime sections.

    ScyllaInputMenuItems

    Defines Unity Editor menu items for creating and managing the ScyllaInput module, accessible from the top-level Scylla menu and from the GameObject context menu.

    ScyllaInputWizard

    Guided 9-step setup wizard for the Scylla Input module built with UI Toolkit. Extends Scylla.Core.Editor.ScyllaWizardWindowBase with the Sidebar layout to walk the user through every aspect of Input module configuration and generate the required assets.

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    Back to top Scylla Framework - Input Module API Documentation