Enum RebindMode
Identifies which rebinding strategy an InputRebindOperation uses to capture player input. Selected via WithModifierSupport(bool) or WithDeltaPolling(bool); defaults to Native.
Namespace: Scylla.Input
Assembly: ScyllaInput.dll
Syntax
public enum RebindMode
Fields
| Name | Description |
|---|---|
| DeltaPolling | Custom per-frame polling of |
| ModifierPolling | Custom per-frame polling of |
| Native | Unity's native |