Enum InputRebindability
Whether a player is allowed to rebind something.
Namespace: Scylla.Input
Assembly: ScyllaInput.dll
Syntax
public enum InputRebindability
Remarks
Distinct from ConfigBindingEntry.IsRebindable, which answers whether a control
can physically be captured at all (mouse delta and stick axes cannot). This answers
whether the game wants to let the player change it. A cell is editable only when both
agree.
Fields
| Name | Description |
|---|---|
| Hidden | The player does not see this at all. |
| Protected | The player may see this but not change it. |
| Rebindable | The player may rebind this. |