Class ScyllaTextModeShaderProvider
Declares the shader namespace owned by the TextMode module (the grid cell shaders
Scylla/TextMode/Cell and Scylla/TextMode/UICell), so
Scylla.Core.Editor.ScyllaShaderInclusionBuildProcessor keeps them in the build.
Implements
IScyllaShaderProvider
Inherited Members
Namespace: Scylla.TextMode.Editor
Assembly: ScyllaTextMode.Editor.dll
Syntax
public sealed class ScyllaTextModeShaderProvider : IScyllaShaderProvider
Methods
GetShaderNamePrefixes()
Returns the shader-name prefixes identifying this module's runtime-loaded shaders. Any
shader in the project whose Shader.name starts with one of these prefixes is kept
in the build.
Declaration
public IEnumerable<string> GetShaderNamePrefixes()
Returns
| Type | Description |
|---|---|
| IEnumerable<string> | A sequence of shader-name prefixes (for example |
Implements
Scylla.Core.Editor.IScyllaShaderProvider
See Also
IScyllaShaderProvider