API Reference
Browse the namespace tree in the sidebar, or jump to a namespace below.
Namespaces
Runtime
| Namespace |
Description |
| Scylla.TextMode |
The ScyllaTextMode module facade, the CellGrid and its cells, the world-space TextModeView and canvas UITextModeView, the drawing API, the VT/ANSI terminal emulator and the TextModeTerminal frontend with TextModeTerminalHost, text effects and their sequencer, color themes, selection and mouse reporting, and the ScyllaTextModeConfiguration ScriptableObject. |
| Scylla.TextMode.CRT |
The CRT display simulation: TextModeCRTDriver for TextMode views, TextModeCRTSettings and TextModeCRTPreset assets with their registry, the tube (TextModeCRTTube), the beam simulator, calibration patterns, HDR mask mode, the in-world TextModeCRTMonitor, the pipeline-free TextModeCRTImageRenderer, and the ITextModeCRTCameraEffect contract the pipeline packages implement. |
| Scylla.Console.TextMode |
The bridge that renders the Scylla Console through a TextMode terminal. It compiles only when Scylla Console is present. |
| Scylla.TextMode.URP |
The URP camera effect: a renderer feature and a Volume component that show any URP camera through the CRT. Ships as a separate package in the Extras folder. |
Editor
| Namespace |
Description |
| Scylla.TextMode.Editor |
The TextMode Wizard, inspectors for views, terminals, themes and CRT presets, the CRT camera setup helper, and the module's Tools menu items. |