Namespace Scylla.TextMode.URP
Classes
CRTQualityTierParameter
A Volume parameter that holds a CRTQualityTier, so a Volume component can choose how much of the CRT simulation is drawn.
TextModeCRTPresetParameter
A Volume parameter that holds a TextModeCRTPreset asset, so a Volume component can pick the monitor to simulate.
TextModeCRTRendererFeature
Adds the TextMode CRT to a URP renderer as a camera effect. Add it to the renderer asset's Renderer Features, then switch it on per scene or area with a TextModeCRTVolume in a Volume profile, or per camera from code through TextModeCRTCameraEffects.
TextModeCRTVolume
Shows a camera's picture through a simulated cathode ray tube. Add it to a Volume profile; the TextModeCRTRendererFeature on the URP renderer draws it.
Enums
TextModeCRTInjectionPoint
Where in the URP frame the CRT is drawn. The value is set on InjectionPoint and decides the render pass event of the CRT pass.