Scylla Framework
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    • Scylla.Core
      • Char
      • FileLog
      • ILogReceiver
      • IScyllaDependencyProvider
      • Log
      • LogCategory
      • LogEntry
      • LogFileFormat
      • LogLevel
      • Num
      • ScyllaAAMode
      • ScyllaAAQuality
      • ScyllaBootstrap
      • ScyllaCore
      • ScyllaCore.Meta
      • ScyllaDependencyInfoData
      • ScyllaRenderPipeline
      • ScyllaShadowResolution
      • Str
      • TextAlignment
      • UnityConsoleLog
    • Scylla.Core.Attributes
      • AttributeValidator
      • CompareOperator
      • ConditionalAttributeBase
      • DisableIfAttribute
      • DisplayNameAttribute
      • EnableIfAttribute
      • FoldoutAttribute
      • FormerlySerializedAsAttribute
      • GroupAttribute
      • HideIfAttribute
      • HideInFilterWindowAttribute
      • HorizontalLineAttribute
      • InfoBoxAttribute
      • InfoType
      • LayerFieldAttribute
      • MinMaxRangeAttribute
      • MonoTextAreaAttribute
      • NotEmptyAttribute
      • NotNullAttribute
      • ReadOnlyAttribute
      • ReflectedTypeAttribute
      • RequiredAttribute
      • SceneFieldAttribute
      • ShowIfAttribute
      • SortingLayerFieldAttribute
      • TagFieldAttribute
      • TitleAttribute
      • ValidateInputAttribute
      • ValidationException
    • Scylla.Core.Config
      • ConfigFileManager
      • ConfigurationRegistry
      • ConfigurationSlotAttribute
      • ConfigurationValidationResult
      • ConsoleLoggingSettings
      • FileLogFormattingSettings
      • FileLoggingSettings
      • IConfigurationRegistry
      • ScyllaConfiguration
      • ScyllaCoreConfiguration
      • ScyllaEventConfiguration
      • ScyllaLoggerConfiguration
      • ValidationSeverity
    • Scylla.Core.Editor
      • CalendarDefinitionEditor
      • ClockDefinitionEditor
      • ColorGradientAssetEditor
      • ColorGradientReducer
      • ColorPaletteAssetEditor
      • DebugEventMonitor
      • DependencySourceType
      • DependencyStatus
      • EventFilterCategory
      • EventLogEntry
      • GameViewCapture
      • IScyllaShaderProvider
      • ScyllaAboutWindow
      • ScyllaBootstrapEditor
      • ScyllaConfigurationEditorBase
      • ScyllaCoreConfigurationEditor
      • ScyllaCoreDependencyProvider
      • ScyllaCoreShaderProvider
      • ScyllaDebugWindow
      • ScyllaDependencyDetector
      • ScyllaDependencyGraphElement
      • ScyllaDependencyInfo
      • ScyllaEditorBase
      • ScyllaEditorColors
      • ScyllaEditorConstants
      • ScyllaEditorIconNames
      • ScyllaEditorStyles
      • ScyllaEditorUSSClasses
      • ScyllaEventConfigurationEditor
      • ScyllaFontCharacterExtractorWindow
      • ScyllaGettingStartedWindow
      • ScyllaIconPreview
      • ScyllaLoggerConfigurationEditor
      • ScyllaLogoElement
      • ScyllaMenuItems
      • ScyllaModuleEditor
      • ScyllaModuleStatusIndicator
      • ScyllaModuleWindow
      • ScyllaPanel
      • ScyllaPresetSelector
      • ScyllaSceneConfigurationEditor
      • ScyllaScheduler
      • ScyllaSearchField
      • ScyllaSettingsProvider
      • ScyllaSetupWizard
      • ScyllaShaderInclusionBuildProcessor
      • ScyllaStatusBar
      • ScyllaTabBar
      • ScyllaTimeConfigurationEditor
      • ScyllaToolWindowBase
      • ScyllaToolbar
      • ScyllaWizardWindowBase
      • ScyllaWizardWindowBase.WizardLayout
      • ScyllaWizardWindowBase.WizardStepDef
    • Scylla.Core.Editor.Attributes
      • AttributeReflectionCache
      • ConditionalDrawerBase
      • DisableIfDrawer
      • EnableIfDrawer
      • FoldoutDrawer
      • HideIfDrawer
      • HorizontalLineDrawer
      • InfoBoxDrawer
      • LayerFieldDrawer
      • MinMaxRangeDrawer
      • MonoTextAreaDrawer
      • ReadOnlyDrawer
      • RequiredDrawer
      • SceneFieldDrawer
      • SerializedPropertyExtensions
      • ShowIfDrawer
      • SortingLayerFieldDrawer
      • TagFieldDrawer
      • TitleDrawer
    • Scylla.Core.Editor.Drawers
      • DoubleRangeDrawer
      • FloatRangeDrawer
      • IntRangeDrawer
    • Scylla.Core.Editor.Util.UI.Layout
      • ScyllaUIEdgeInsetsDrawer
      • ScyllaUILayoutMenuItems
      • ScyllaUILengthDrawer
    • Scylla.Core.Events
      • IScyllaEventBus
      • ScyllaEvent
      • ScyllaEventBus
      • ScyllaEventPriority
      • ScyllaEventSubscription
      • ScyllaEvents
      • ScyllaFrameworkInitializedEvent
      • ScyllaFrameworkShutdownEvent
      • ScyllaModuleShutdownEvent
      • ScyllaModuleStartedEvent
    • Scylla.Core.Modules
      • IScyllaModule
      • IScyllaModuleManager
      • ScyllaModule
      • ScyllaModuleDependency
      • ScyllaModuleDependencyType
      • ScyllaModuleException
      • ScyllaModuleID
      • ScyllaModuleInfo
      • ScyllaModuleManager
      • ScyllaModulePlacement
      • ScyllaModuleState
    • Scylla.Core.Scenes
      • HygieneOverride
      • SceneLoadOperation
      • SceneLoadRunner
      • SceneLoadState
      • ScyllaActiveSceneChangedEvent
      • ScyllaSceneConfiguration
      • ScyllaSceneLoadOptions
      • ScyllaSceneLoadProgressEvent
      • ScyllaSceneLoadedEvent
      • ScyllaSceneManager
      • ScyllaSceneUnloadedEvent
      • ScyllaSceneWillLoadEvent
      • ScyllaSceneWillUnloadEvent
    • Scylla.Core.Settings
      • ScyllaProjectSettings
    • Scylla.Core.Structures
      • FractionalHexCoord
      • GridUtil
      • HexCoord
      • HexCornerCoord
      • HexCornerMap<TData>
      • HexCornerMap<TData>.Enumerator
      • HexCornerPosition
      • HexEdgeCoord
      • HexEdgeDirection
      • HexEdgeMap<TData>
      • HexEdgeMap<TData>.Enumerator
      • HexGridLayout
      • HexLayoutMode
      • HexOrientation
      • IScyllaCollection
      • IScyllaCollection<T>
      • IScyllaGraph
      • IScyllaGrid<TCoord, TCell>
      • IScyllaMap<TKey, TValue>
      • IScyllaMutableGraph
      • IScyllaMutableGraph<TNodeData>
      • IScyllaMutableGraph<TNodeData, TEdgeData>
      • IScyllaPriorityQueueItem
      • IScyllaReadOnlyGraph
      • IScyllaReadOnlyGraph<TNodeData>
      • IScyllaReadOnlyGraph<TNodeData, TEdgeData>
      • IScyllaState<TContext>
      • IScyllaTrie
      • IScyllaTrie<TValue>
      • NeighborWriter<TCoord>
      • ScyllaAABB2
      • ScyllaAABB3
      • ScyllaAdjacencyListGraph
      • ScyllaAdjacencyListGraph.Builder
      • ScyllaAdjacencyListGraph.NodeEnumerator
      • ScyllaAdjacencyListGraph.SynchronizedScyllaAdjacencyListGraph
      • ScyllaAdjacencyListGraph<TNodeData>
      • ScyllaAdjacencyListGraph<TNodeData, TEdgeData>
      • ScyllaBVH
      • ScyllaBVH.Builder
      • ScyllaBVHCore
      • ScyllaBitArray
      • ScyllaBitArray.Builder
      • ScyllaBitArray.Enumerator
      • ScyllaBitArray.SynchronizedScyllaBitArray
      • ScyllaBitArrayDOTS
      • ScyllaBitArrayDOTS.Builder
      • ScyllaBitArrayDOTS.Enumerator
      • ScyllaCSRGraph
      • ScyllaCSRGraph.Builder
      • ScyllaCSRGraph<TNodeData>
      • ScyllaCSRGraph<TNodeData, TEdgeData>
      • ScyllaCollectionCapabilities
      • ScyllaCollectionThreadSafety
      • ScyllaCompositeState<TContext>
      • ScyllaDequeDOTS<T>
      • ScyllaDequeDOTS<T>.Builder
      • ScyllaDeque<T>
      • ScyllaDeque<T>.Builder
      • ScyllaDeque<T>.Enumerator
      • ScyllaDeque<T>.SynchronizedScyllaDeque
      • ScyllaDisjointSet
      • ScyllaDisjointSet.Builder
      • ScyllaDisjointSet.SynchronizedScyllaDisjointSet
      • ScyllaDisjointSetDOTS
      • ScyllaDisjointSetDOTS.Builder
      • ScyllaGenericObjectPool<T>
      • ScyllaGenericObjectPool<T>.Builder
      • ScyllaGenericObjectPool<T>.Enumerator
      • ScyllaGenericObjectPool<T>.SynchronizedScyllaGenericObjectPool
      • ScyllaGraphAlgorithms
      • ScyllaGraphDOTS
      • ScyllaGraphDOTS.Builder
      • ScyllaGraphEdge
      • ScyllaGraphEdge<TEdgeData>
      • ScyllaGraphNode
      • ScyllaGraphNodeFlags
      • ScyllaGraphPath
      • ScyllaGraphProperties
      • ScyllaGraphSearchState
      • ScyllaGridGraphAdapter<TCoord, TCell>
      • ScyllaHexGrid<TCell>
      • ScyllaHexGrid<TCell>.Builder
      • ScyllaHexGrid<TCell>.Enumerator
      • ScyllaHexGrid<TCell>.SynchronizedScyllaHexGrid
      • ScyllaHierarchicalStateMachine<TContext>
      • ScyllaKDTree3
      • ScyllaKDTree3.Builder
      • ScyllaKDTree3Core
      • ScyllaKDTree3Core.Node
      • ScyllaLooseOctree
      • ScyllaLooseOctree.Builder
      • ScyllaLooseOctreeCore
      • ScyllaLooseOctreeUtil
      • ScyllaLooseOctree<T>
      • ScyllaLooseQuadtree
      • ScyllaLooseQuadtree.Builder
      • ScyllaLooseQuadtreeCore
      • ScyllaLooseQuadtreeUtil
      • ScyllaLooseQuadtree<T>
      • ScyllaMapDOTS<TKey, TValue>
      • ScyllaMapDOTS<TKey, TValue>.Builder
      • ScyllaMapEntry<TKey, TValue>
      • ScyllaMap<TKey, TValue>
      • ScyllaMap<TKey, TValue>.Builder
      • ScyllaMap<TKey, TValue>.Enumerator
      • ScyllaMap<TKey, TValue>.SynchronizedScyllaMap
      • ScyllaObjectPool<T>
      • ScyllaObjectPool<T>.Builder
      • ScyllaObjectPool<T>.Enumerator
      • ScyllaObjectPool<T>.SynchronizedScyllaObjectPool
      • ScyllaPriorityQueueDOTS<TValue>
      • ScyllaPriorityQueueDOTS<TValue>.Builder
      • ScyllaPriorityQueueItemComparer<T>
      • ScyllaPriorityQueueNode<TValue>
      • ScyllaPriorityQueueOrder
      • ScyllaPriorityQueue<T>
      • ScyllaPriorityQueue<T>.Builder
      • ScyllaPriorityQueue<T>.Enumerator
      • ScyllaPriorityQueue<T>.SynchronizedScyllaPriorityQueue
      • ScyllaQuadtreePlane
      • ScyllaQueueDOTS<T>
      • ScyllaQueueDOTS<T>.Builder
      • ScyllaQueue<T>
      • ScyllaQueue<T>.Builder
      • ScyllaQueue<T>.Enumerator
      • ScyllaQueue<T>.SynchronizedScyllaQueue
      • ScyllaRay3
      • ScyllaRingBufferDOTS<T>
      • ScyllaRingBufferDOTS<T>.Builder
      • ScyllaRingBufferDOTS<T>.Enumerator
      • ScyllaRingBufferDOTS<T>.ReverseEnumerable
      • ScyllaRingBufferDOTS<T>.ReverseEnumerator
      • ScyllaRingBuffer<T>
      • ScyllaRingBuffer<T>.Builder
      • ScyllaRingBuffer<T>.Enumerator
      • ScyllaRingBuffer<T>.ReverseEnumerable
      • ScyllaRingBuffer<T>.ReverseEnumerator
      • ScyllaRingBuffer<T>.SynchronizedScyllaRingBuffer
      • ScyllaSparseHexGrid<TCell>
      • ScyllaSparseHexGrid<TCell>.Builder
      • ScyllaSparseHexGrid<TCell>.Enumerator
      • ScyllaSparseHexGrid<TCell>.SynchronizedScyllaSparseHexGrid
      • ScyllaSparseSquareGrid<TCell>
      • ScyllaSparseSquareGrid<TCell>.Builder
      • ScyllaSparseSquareGrid<TCell>.Enumerator
      • ScyllaSparseSquareGrid<TCell>.SynchronizedScyllaSparseSquareGrid
      • ScyllaSparseTriGrid<TCell>
      • ScyllaSparseTriGrid<TCell>.Builder
      • ScyllaSparseTriGrid<TCell>.Enumerator
      • ScyllaSparseTriGrid<TCell>.SynchronizedScyllaSparseTriGrid
      • ScyllaSquareGrid<TCell>
      • ScyllaSquareGrid<TCell>.Builder
      • ScyllaSquareGrid<TCell>.Enumerator
      • ScyllaSquareGrid<TCell>.SynchronizedScyllaSquareGrid
      • ScyllaStackDOTS<T>
      • ScyllaStackDOTS<T>.Builder
      • ScyllaStack<T>
      • ScyllaStack<T>.Builder
      • ScyllaStack<T>.Enumerator
      • ScyllaStack<T>.SynchronizedScyllaStack
      • ScyllaStateBase<TContext>
      • ScyllaStateMachine<TContext>
      • ScyllaTriGrid<TCell>
      • ScyllaTriGrid<TCell>.Builder
      • ScyllaTriGrid<TCell>.Enumerator
      • ScyllaTriGrid<TCell>.SynchronizedScyllaTriGrid
      • ScyllaTrie
      • ScyllaTrie.Builder
      • ScyllaTrie.SynchronizedScyllaTrie
      • ScyllaTrie<TValue>
      • ScyllaTrie<TValue>.Builder
      • ScyllaTrie<TValue>.SynchronizedScyllaTrie
      • ScyllaTypeMap
      • ScyllaTypeMap.Builder
      • ScyllaTypeMap.SynchronizedScyllaTypeMap
      • SerializableDictionary<TKey, TValue>
      • SquareAdjacency
      • SquareCoord
      • SquareCornerCoord
      • SquareCornerMap<TData>
      • SquareCornerMap<TData>.Enumerator
      • SquareDistanceMetric
      • SquareEdgeCoord
      • SquareEdgeDirection
      • SquareEdgeMap<TData>
      • SquareEdgeMap<TData>.Enumerator
      • SquareGridLayout
      • TriCoord
      • TriCornerCoord
      • TriCornerMap<TData>
      • TriCornerMap<TData>.Enumerator
      • TriEdgeCoord
      • TriEdgeDirection
      • TriEdgeMap<TData>
      • TriEdgeMap<TData>.Enumerator
      • TriGridLayout
    • Scylla.Core.Time
      • CalendarDefinition
      • CalendarMath
      • ClockDayChangedEvent
      • ClockDebugInfo
      • ClockDefinition
      • ClockEraChangedEvent
      • ClockEvent
      • ClockEventKind
      • ClockHourChangedEvent
      • ClockMinuteChangedEvent
      • ClockMonthChangedEvent
      • ClockPausedEvent
      • ClockRegisteredEvent
      • ClockResumedEvent
      • ClockSeasonChangedEvent
      • ClockSecondChangedEvent
      • ClockState
      • ClockTickEvent
      • ClockTimeScaleChangedEvent
      • ClockUnregisteredEvent
      • ClockWeekdayChangedEvent
      • ClockYearChangedEvent
      • EraDefinition
      • GameDate
      • IClockListener
      • IClockSource
      • IEraConditionProvider
      • ILocationProfile
      • INetworkTimeSyncStrategy
      • ITimeListener
      • LeapYearRule
      • MasterTimeState
      • MonthDefinition
      • PauseMode
      • ScheduleExtensions
      • ScheduleMode
      • ScheduledTickHandle
      • ScyllaClock
      • ScyllaTime
      • ScyllaTimeConfiguration
      • ScyllaTimeDebugInfo
      • SeasonDefinition
      • SmoothTimeScaleTransition
      • TimeEffectHandle
      • TimeEffects
      • TimeEvent
      • TimeScaleBlendMode
      • TimeScaleModifier
      • TimeScaleModifierHandle
      • TimeScaleModifierStack
      • TimeScaleModifierState
      • TimeTickRunner
      • WeekdayDefinition
    • Scylla.Core.Util
      • ArrayUtil
      • AssemblyUtil
      • CameraUtil
      • CollectionUtil
      • ColorUtil
      • ComponentUtil
      • DateUtil
      • FontUtil
      • FontVariant
      • GameObjectExtensions
      • GameObjectUtil
      • InterfaceUtil
      • Interpolation
      • LightUtil
      • ManualResetEventEx
      • NumberExtensions
      • NumberUtil
      • OptionalPackages
      • PlatformUtil
      • ResourceUtil
      • SpriteUtil
      • StringUtil
      • TabularText
      • TabularText.Builder
      • TestTextGenerator
      • ThreadUtil
      • TimeUtil
      • Timer
      • TransformExtensions
      • TypeUtil
      • UnicodeRange
      • VirtualTransform
    • Scylla.Core.Util.Addressables
      • AddressableErrorCode
      • AddressableException
      • AddressableExtensions
      • AddressableProgress
      • AddressableResult
      • AddressableResult<T>
      • AddressableSettings
      • ManagedAddressableList<T>
      • ManagedAddressable<T>
      • ScyllaAddressables
    • Scylla.Core.Util.Checksum
      • ChecksumAdler32
      • ChecksumCRC16
      • ChecksumCRC32
      • ChecksumFletcher32
      • ChecksumXXHash32
      • ChecksumXXHash64
      • IChecksum
    • Scylla.Core.Util.Compression
      • ArchiveEntryInfo
      • CompressionAlgorithm
      • CompressionErrorCode
      • CompressionException
      • CompressionExtensions
      • CompressionLevel
      • CompressionProgress
      • CompressionResult
      • CompressionResult<T>
      • CompressionSettings
      • IArchiveProvider
      • ICompressionProvider
      • ScyllaCompression
    • Scylla.Core.Util.Crypto
      • CryptoAlgorithm
      • CryptoErrorCode
      • CryptoException
      • CryptoExtensions
      • CryptoSettings
      • ICryptoProvider
      • KeyDerivationHash
      • KeyDerivationSettings
      • ScyllaCrypto
    • Scylla.Core.Util.DebugDraw
      • DebugDraw
      • DebugDrawSpace
    • Scylla.Core.Util.Effects
      • ColorAnimationText
      • ColorAnimationTextDirection
      • ColorAnimationTextGradient
    • Scylla.Core.Util.File
      • ConfigFile
      • ConfigFileGroup
      • ConfigFileProperty
      • ConfigFilePropertyType
      • ConfigFileUtil
      • FileErrorCode
      • FileException
      • FileExtensions
      • FilePathExtensions
      • FilePathUtil
      • FileProgress
      • FileSettings
      • ImageFileFormat
      • ImageFileSettings
      • ScyllaFileUtil
    • Scylla.Core.Util.Geom
      • AABB3D
      • BarrelColoringMode
      • BollardColoringMode
      • CappedWallColoringMode
      • Capsule3D
      • ColliderMode
      • CrateColoringMode
      • Ellipse
      • FaceColoringMode
      • IFaceColorResolver
      • OBB3D
      • PaletteFaceColorResolver
      • PaneledWall1ColoringMode
      • PaneledWall2ColoringMode
      • PipeSegmentColoringMode
      • RoundedBoxColoringMode
      • ScyllaArchwayShape
      • ScyllaBarrelShape
      • ScyllaBollardShape
      • ScyllaBoxShape
      • ScyllaCappedWallShape
      • ScyllaCapsuleShape
      • ScyllaColumnShape
      • ScyllaConeShape
      • ScyllaCrateShape
      • ScyllaCurvedStairsShape
      • ScyllaCylinderShape
      • ScyllaDomeShape
      • ScyllaFloorTileShape
      • ScyllaIcoSphereShape
      • ScyllaLadderShape
      • ScyllaLinearStairsShape
      • ScyllaOctahedronShape
      • ScyllaPaneledWall1Shape
      • ScyllaPaneledWall2Shape
      • ScyllaPipeSegmentShape
      • ScyllaPipeShape
      • ScyllaPlaneShape
      • ScyllaPyramidShape
      • ScyllaQuadShape
      • ScyllaRampShape
      • ScyllaRingShape
      • ScyllaRoundedBoxShape
      • ScyllaShapeBase3D
      • ScyllaShapes
      • ScyllaShelvedWallShape
      • ScyllaSignShape
      • ScyllaSkirtedWallShape
      • ScyllaSkyDomeShape
      • ScyllaSphereShape
      • ScyllaSpiralStairsShape
      • ScyllaTorusShape
      • ScyllaTriangularPrismShape
      • ScyllaWallShape
      • ScyllaWallWithDoorShape
      • ScyllaWallWithWindowShape
      • ShapeMaterialCache
      • ShelvedWallColoringMode
      • SignColoringMode
      • Size2D
      • Size3D
      • SkirtedWallColoringMode
      • Sphere3D
      • StairsColoringMode
      • UniformColorResolver
    • Scylla.Core.Util.Math
      • Complex
      • MathUtil
      • Monomial
      • Polynomial
    • Scylla.Core.Util.Noise
      • CellularDistanceType
      • CellularReturnType
      • CellularSettings
      • FractalType
      • NoiseAlgorithm
      • NoiseCurlSampler
      • NoiseDomainWarper
      • NoiseGenerator
      • NoiseSettings
      • PixelNoise
      • PixelNoiseDistribution
      • PixelNoiseSettings
      • WarpSettings
    • Scylla.Core.Util.Palette
      • ColorAssetRegistry
      • ColorGradient
      • ColorGradientAlphaStop
      • ColorGradientAlphaStopData
      • ColorGradientAsset
      • ColorGradientColorSpace
      • ColorGradientData
      • ColorGradientMode
      • ColorGradientStop
      • ColorGradientStopData
      • ColorGradientStopInterpolation
      • ColorPalette
      • ColorPaletteAsset
      • ColorPaletteData
      • ColorPaletteEntry
      • ColorPaletteEntryData
      • ColorPaletteMapping
      • ColorPalettes
      • ColorRole
      • ColorStopBlendMode
      • ColorSwatchCollection
      • ColorSwatchCollectionAsset
      • ColorSwatchCollectionData
      • ColorSwatchEntryData
      • MutableColorGradient
      • MutableColorPalette
    • Scylla.Core.Util.ProceduralMapGen
      • BSPSettings
      • CellularAutomataSettings
      • CorridorStyle
      • DoorAxis
      • DoorPlacement
      • DoorPlacementSettings
      • DoorShapeConfig
      • DrunkardWalkSettings
      • FloorplanSettings
      • InstantiationResult
      • MapCellType
      • MapCorridor<TCoord>
      • MapGenResult<TCoord>
      • MapGenSettings
      • MapOverlaySettings
      • MapPatternType
      • MapRoom<TCoord>
      • MazeRoomSettings
      • MazeSettings
      • NoiseThresholdSettings
      • ProceduralMapGenerator
      • ProceduralMapOverlay
      • ProceduralMapPostProcessor
      • RoomCorridorSettings
      • RoomGroup
      • ScyllaProceduralMapInstantiator
      • VoronoiRegionSettings
      • WindingCorridorSettings
    • Scylla.Core.Util.Random
      • AliasTable
      • CryptoRandomSource
      • DiceRoll
      • IProbabilityInfluence
      • IRandomSource
      • MersenneTwister
      • MersenneTwisterState
      • PCG32
      • PCG32State
      • PickHistory
      • PickRecord
      • PoissonDiskSampler
      • PoissonDiskSampler.BoundChecker
      • ProbabilityEntry<T>
      • ProbabilityList<T>
      • ProbabilityNormalizer
      • RandomAlgorithm
      • RandomExtensions
      • RandomID
      • RandomSeeder
      • RandomText
      • RandomUtil
      • RandomUtil.DeterministicRNG
      • RandomUtil.DeterministicRNGState
      • RepeatPreventionMode
      • SelectionStrategy
      • SplitMix64RNG
      • SplitMix64State
      • SystemRandomSource
      • UnityRandomSource
      • Xoroshiro128Plus
      • Xoroshiro128State
      • Xoshiro256StarStar
      • Xoshiro256State
    • Scylla.Core.Util.Ranges
      • DoubleRange
      • FloatRange
      • IntRange
    • Scylla.Core.Util.Serialization
      • ArraySerializer<T>
      • BoolSerializer
      • BoundsSerializer
      • ByteArraySerializer
      • ByteSerializer
      • CharSerializer
      • Color32Serializer
      • ColorSerializer
      • DateTimeOffsetSerializer
      • DateTimeSerializer
      • DecimalSerializer
      • DefaultValueHandling
      • DictionarySerializer<TKey, TValue>
      • DoubleSerializer
      • EnumSerializer<T>
      • FloatSerializer
      • GuidSerializer
      • HashSetSerializer<T>
      • IScyllaReader
      • IScyllaWriter
      • ISerializationContext
      • ITypeSerializer
      • ITypeSerializer<T>
      • IntSerializer
      • LayerMaskSerializer
      • ListSerializer<T>
      • LongSerializer
      • NullHandling
      • PropertyMetadata
      • QuaternionSerializer
      • QueueSerializer<T>
      • RectIntSerializer
      • RectSerializer
      • ReferenceHandling
      • ReferenceTracker
      • ReflectionSerializer
      • SByteSerializer
      • ScyllaIgnoreAttribute
      • ScyllaIncludeAttribute
      • ScyllaJSONReader
      • ScyllaJSONWriter
      • ScyllaMigrationAttribute
      • ScyllaPropertyAttribute
      • ScyllaSerializableAttribute
      • ScyllaSerialization
      • SerializationContext
      • SerializationEngine
      • SerializationException
      • SerializationFormat
      • SerializationResult
      • SerializationResult<T>
      • SerializationSettings
      • SerializationSettings.Builder
      • SerializationToken
      • ShortSerializer
      • StackSerializer<T>
      • StringSerializer
      • TimeSpanSerializer
      • TypeMetadata
      • TypeMetadataCache
      • TypeSerializerAdapter<T>
      • TypeSerializerBase<T>
      • UIntSerializer
      • ULongSerializer
      • UShortSerializer
      • Vector2IntSerializer
      • Vector2Serializer
      • Vector3IntSerializer
      • Vector3Serializer
      • Vector4Serializer
    • Scylla.Core.Util.Tween
      • Ease
      • EaseType
      • ITween
      • LoopType
      • ScyllaShapeTweenExtensions
      • ScyllaTween
      • SequenceItem
      • SequenceItemType
      • TweenAudioSourceExtensions
      • TweenBase
      • TweenCanvasGroupExtensions
      • TweenColor
      • TweenErrorCode
      • TweenException
      • TweenExtensions
      • TweenFloat
      • TweenID
      • TweenLerp
      • TweenManager
      • TweenMaterialExtensions
      • TweenPool
      • TweenQuaternion
      • TweenRectTransformExtensions
      • TweenSequence
      • TweenSettings
      • TweenSpriteRendererExtensions
      • TweenState
      • TweenTransformExtensions
      • TweenVector2
      • TweenVector3
      • TweenVector4
      • Tween<T>
    • Scylla.Core.Util.UI
      • DebugCanvasUtil
      • GradientBackground
      • IUIText
      • IUITextField
      • LineScrollTextArea
      • LineScrollTextAreaBuilder
      • LineScrollTextBuffer
      • LineScrollTextBuffer.Builder
      • LineScrollTextBuffer.LogicalLine
      • LineScrollTextBufferLineAddedEvent
      • LineScrollTextBufferScrolledEvent
      • LineScrollWindow
      • LineScrollWindow.Enumerator
      • ScrollDirection
      • ScrollPhysics
      • ScrollTextArea
      • ScrollTextAreaBuilder
      • ScrollTextAreaDragEndedEvent
      • ScrollTextAreaDragStartedEvent
      • ScrollTextAreaScrolledEvent
      • ScrollTextBuffer
      • ScrollTextBuffer.Builder
      • ScrollTextBuffer.ScrollTextLine
      • ScrollTextBufferLineAddedEvent
      • ScrollTextLineView
      • ScyllaUIAdaptiveStack
      • ScyllaUIAlignment
      • ScyllaUIAspectBreakpoint
      • ScyllaUICrossAlignment
      • ScyllaUIEdgeInsets
      • ScyllaUIFitMode
      • ScyllaUIFlexElement
      • ScyllaUIGrid
      • ScyllaUIGridItem
      • ScyllaUIHStack
      • ScyllaUILayoutAnimator
      • ScyllaUILayoutDebugDraw
      • ScyllaUILayoutDebugDrawConfig
      • ScyllaUILayoutGizmos
      • ScyllaUILayoutRoot
      • ScyllaUILayoutStyle
      • ScyllaUILength
      • ScyllaUILengthUnit
      • ScyllaUIPositioned
      • ScyllaUIScreenMargin
      • ScyllaUISizeMode
      • ScyllaUISpacer
      • ScyllaUIStackBase
      • ScyllaUIText
      • ScyllaUITextGroup
      • ScyllaUITrack
      • ScyllaUITrackSizingMode
      • ScyllaUIVStack
      • ScyllaUIZStack
      • TMPSettings
      • TMPUtil
      • TextSelectionPosition
      • TextSelectionRange
      • UIAlignment
      • UIAnchor
      • UIAnchors
      • UIFontReference
      • UIFontStyle
      • UIMargin
      • UIPadding
      • UITextBuilder
      • UITextComponent
      • UITextFactory
      • UITextFieldBuilder
      • UITextFieldComponent
      • UIUtil
      • VisualLine
    • Scylla.Core.Util.Units
      • AreaUnit
      • DataUnit
      • LengthUnit
      • MassUnit
      • PressureUnit
      • SpeedUnit
      • TemperatureUnit
      • TimeFormat
      • TimeUnit

    Interface IUITextField

    TMP-agnostic abstraction for a single-line or multi-line text input field.

    Inherited Members
    IDisposable.Dispose()
    Namespace: Scylla.Core.Util.UI
    Assembly: ScyllaCore.dll
    Syntax
    public interface IUITextField : IDisposable
    Remarks

    Consumers of this interface never need to import TextMeshPro directly. All styling, interaction, and event-handling operations are exposed through TMP-free members, making it straightforward to swap the underlying implementation or create test doubles.

    Implementors are responsible for registering and unregistering all TMP event listeners. Disposing an instance via Dispose() must safely clean up those subscriptions and may destroy the underlying GameObject depending on the implementation.

    Properties

    CaretPosition

    Gets or sets the zero-based index of the text cursor position within Text.

    Declaration
    int CaretPosition { get; set; }
    Property Value
    Type Description
    int

    A value between 0 (before the first character) and Text.Length (after the last character). Values outside this range are clamped by the underlying TMP implementation.

    GameObject

    Gets the UnityEngine.GameObject that hosts this input field component.

    Declaration
    GameObject GameObject { get; }
    Property Value
    Type Description
    GameObject

    The root GameObject of the input field widget.

    Interactable

    Gets or sets whether the input field responds to user interaction.

    Declaration
    bool Interactable { get; set; }
    Property Value
    Type Description
    bool

    true if the field can be clicked and typed into; false if it is disabled and visually grayed out. Changing this value does not fire any events.

    IsFocused

    Gets whether the input field currently has keyboard focus.

    Declaration
    bool IsFocused { get; }
    Property Value
    Type Description
    bool

    true when the field is focused and accepting keyboard input; false otherwise.

    RectTransform

    Gets the RectTransform of the input field root, used for anchoring, sizing, and layout group placement.

    Declaration
    RectTransform RectTransform { get; }
    Property Value
    Type Description
    RectTransform

    The RectTransform attached to GameObject.

    Text

    Gets or sets the current text content of the input field.

    Declaration
    string Text { get; set; }
    Property Value
    Type Description
    string

    The raw string value typed by the user. Setting this value replaces the entire content and fires OnValueChanged if the new value differs from the previous one.

    Methods

    Clear()

    Clears all text content, setting Text to an empty string.

    Declaration
    void Clear()
    Remarks

    Implementations should fire OnValueChanged with an empty string when the previous content was non-empty.

    Focus()

    Activates the input field and gives it keyboard focus, placing the cursor at the end of the current text.

    Declaration
    void Focus()

    SetCaretColor(Color)

    Sets the color of the blinking text cursor (caret).

    Declaration
    void SetCaretColor(Color color)
    Parameters
    Type Name Description
    Color color

    The UnityEngine.Color to apply to the caret graphic.

    SetCharacterFilter(Func<char, bool>)

    Installs a per-character filter that controls which characters may be appended to the field's text.

    Declaration
    void SetCharacterFilter(Func<char, bool> filter)
    Parameters
    Type Name Description
    Func<char, bool> filter

    A predicate that receives each candidate character and returns true to accept it or false to reject it. Pass null to remove a previously installed filter and allow all characters.

    Remarks

    The filter is evaluated before OnValueChanged fires. Characters rejected by the filter are silently discarded and do not appear in the field.

    A common use case is restricting input to digits-only:

    inputField.SetCharacterFilter(c => char.IsDigit(c));

    SetFont(UIFontReference)

    Replaces the current font asset used by the input field.

    Declaration
    void SetFont(UIFontReference fontReference)
    Parameters
    Type Name Description
    UIFontReference fontReference

    A UIFontReference that wraps the desired TMP_FontAsset. If HasFont is false, the call is a no-op.

    SetFontSize(float)

    Sets the font size of the input text in points.

    Declaration
    void SetFontSize(float size)
    Parameters
    Type Name Description
    float size

    The desired font size. Should be a positive value within the range MIN_FONT_SIZE to MAX_FONT_SIZE.

    SetPlaceholderColor(Color)

    Sets the color of the placeholder text that appears when the field is empty.

    Declaration
    void SetPlaceholderColor(Color color)
    Parameters
    Type Name Description
    Color color

    The UnityEngine.Color for the placeholder. Typically a semi-transparent version of the text color to visually distinguish it from real input.

    SetTextColor(Color)

    Sets the color of the input text.

    Declaration
    void SetTextColor(Color color)
    Parameters
    Type Name Description
    Color color

    The UnityEngine.Color to apply to the typed text. The alpha component controls transparency.

    Unfocus()

    Removes keyboard focus from the input field without clearing its content.

    Declaration
    void Unfocus()

    Events

    OnSubmit

    Raised when the user confirms their input by pressing Enter (or the platform submit key), providing the final text value.

    Declaration
    event Action<string> OnSubmit
    Event Type
    Type Description
    Action<string>
    Remarks

    The string argument is equivalent to Text at the moment of submission. The field is not automatically cleared or unfocused on submit; call Clear() or Unfocus() explicitly if needed.

    OnValueChanged

    Raised each time the text content changes, either from user typing or a programmatic assignment to Text.

    Declaration
    event Action<string> OnValueChanged
    Event Type
    Type Description
    Action<string>
    Remarks

    The string argument contains the complete current value of the field after the change, not just the delta.

    Extension Methods

    FileExtensions.SaveSecureToFileAsync<T>(T, string, string, CancellationToken)
    FileExtensions.SaveSecureToFile<T>(T, string, string)
    FileExtensions.SaveToFileAsync<T>(T, string, CancellationToken)
    FileExtensions.SaveToFile<T>(T, string)
    FileExtensions.SaveToFile<T>(T, string, SerializationSettings)
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